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  <title>asgaard</title>
  <description></description>
  <link>https://blog.asgaard.co.uk/2014/9</link>
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    <title>Tight quads and hip flexors after running</title>
    <link>https://blog.asgaard.co.uk/2014/09/22/tight-quads-and-hip-flexors-after-running</link>
    <pubDate>Mon, 22 Sep 14 18:56:30 +0000</pubDate>
    <guid>https://blog.asgaard.co.uk/2014/09/22/tight-quads-and-hip-flexors-after-running</guid>
    <description><![CDATA[
<p>
I hesitate to give out such advice because it seems that for any running ailment there are a million and one potential causes and the correct treatment varies based on which affects you. But this has genuinely helped me so, here we go.
<p>
I used to get very tight quads and hip flexors (especially in my right leg about 36 hours after running), and I&#039;m pretty sure this was the cause of some medial knee pain. I&#039;ve successfully alleviated this in three ways:
<p>
1. I&#039;m more honest with myself about how slow an easy/comfortable run should be. i.e. <strong>I do most of my miles slower</strong>; we are talking 1:30-2:00/mile slower than my &#039;fast&#039; pace.
<p>
2. <strong>Form</strong>: When I run, I push my hips forward, engage my abs, and keep my back straight. There&#039;s a lot of conflicting information on running form and most of it is very hard to feel while running. These here are things you can feel <em>while</em> you&#039;re running, and it should result in more glute and hamstring activation and easier landings.
<p>
3. <strong>Hamstrings and gl</strong>[...]]]></description>
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<p>
I hesitate to give out such advice because it seems that for any running ailment there are a million and one potential causes and the correct treatment varies based on which affects you. But this has genuinely helped me so, here we go.
<p>
I used to get very tight quads and hip flexors (especially in my right leg about 36 hours after running), and I&#039;m pretty sure this was the cause of some medial knee pain. I&#039;ve successfully alleviated this in three ways:
<p>
1. I&#039;m more honest with myself about how slow an easy/comfortable run should be. i.e. <strong>I do most of my miles slower</strong>; we are talking 1:30-2:00/mile slower than my &#039;fast&#039; pace.
<p>
2. <strong>Form</strong>: When I run, I push my hips forward, engage my abs, and keep my back straight. There&#039;s a lot of conflicting information on running form and most of it is very hard to feel while running. These here are things you can feel <em>while</em> you&#039;re running, and it should result in more glute and hamstring activation and easier landings.
<p>
3. <strong>Hamstrings and glutes</strong>. This is the big one! I&#039;ve spent a few months training my hamstring and glute strength. Hamstrings and glutes are antagonists to the hip flexors and quads, so if the strength is imbalanced things don&#039;t work well, and, I think, the stronger muscle group ends up taking more of the workload than it should. Modern day life tends to weaken the hamstrings and glutes (with lots of sitting).
<p>
My routine looks something like this:<h3>Daily or almost daily, AND pre-running as part of a warm up/activation</h3>
<p>
<a href='http://redefiningstrength.com/best-glute-exercise-glute-bridge/'>Glute bridges</a> (3x10)
<br>
  <a href='http://www.bodybuilding.com/exercises/detail/view/name/glute-kickback'>Glute kickbacks</a> (3x8)   (note: don&#039;t be confused by the word &#039;kick&#039;, it should be a slow, controlled movement)
<br>
  <a href='https://gs1.wac.edgecastcdn.net/8019B6/data.tumblr.com/f355aaed05b51b90e1c63e0bf6c04327/tumblr_inline_n7hkr82yxz1rdvfvl.jpg'>Fire hydrants</a> (3x8)
<br>
  <a href='http://www.drsapna.com/rehab-thursdays-the-hip-hike/'>Hip hikes</a> (2x20)<h3>Every few days</h3>
<p>
<a href='http://fitnessbodygain.com/how-to-perform-deadlift-correct-form/'>Deadlifts</a>. If you don&#039;t have access to a gym then it&#039;s worth getting a pair of dumbbells. A pair of 4kgs is fine for useful (distance) running strength - you will see diminishing returns as you increase weight. Deadlifts will make you sore, so be careful about timing them around running.]]></content:encoded>
  </item>
      <item>
    <title>Fix your game, Valve.</title>
    <link>https://blog.asgaard.co.uk/2014/09/21/fix-your-game-valve</link>
    <pubDate>Sun, 21 Sep 14 14:53:44 +0000</pubDate>
    <guid>https://blog.asgaard.co.uk/2014/09/21/fix-your-game-valve</guid>
    <description><![CDATA[
<p>
<strong>Update</strong> - possible workaround: Restart Steam before launching CS:GO. It doesn&#039;t always work, but the failure rate is more towards 50% than 100%.<hr/>
<p>
At the moment Counter-Strike: Global Offensive is sporadically (un)playable due to server issues. I&#039;d be willing to cut Valve some more slack on this were it not for the fact it&#039;s been broken for about the last 7 or 8 weeks.
<p>
What happens is you try to join a game, then spend about two minutes staring at your screen while nothing happens. If you open the console up, it&#039;s full of messages like
<p>
<pre>CSysSessionClient: Unable to get session information from host
CSysSessionClient: Cannot join lobby, response 5!</pre>
<p>
Then eventually we get the very helpful error message:
<p>
<pre>Failed to create session. Please check your connection and try again</pre>
<p>
Something&#039;s gone wrong, better blame the user!
<p>
If you are persistent enough you usually can get into a game, but there&#039;s a good chance it&#039;ll be empty.
<p>
Like I said, it&#039;s been like this for weeks. It&[...]]]></description>
    <content:encoded><![CDATA[
<p>
<strong>Update</strong> - possible workaround: Restart Steam before launching CS:GO. It doesn&#039;t always work, but the failure rate is more towards 50% than 100%.<hr/>
<p>
At the moment Counter-Strike: Global Offensive is sporadically (un)playable due to server issues. I&#039;d be willing to cut Valve some more slack on this were it not for the fact it&#039;s been broken for about the last 7 or 8 weeks.
<p>
What happens is you try to join a game, then spend about two minutes staring at your screen while nothing happens. If you open the console up, it&#039;s full of messages like
<p>
<pre>CSysSessionClient: Unable to get session information from host
CSysSessionClient: Cannot join lobby, response 5!</pre>
<p>
Then eventually we get the very helpful error message:
<p>
<pre>Failed to create session. Please check your connection and try again</pre>
<p>
Something&#039;s gone wrong, better blame the user!
<p>
If you are persistent enough you usually can get into a game, but there&#039;s a good chance it&#039;ll be empty.
<p>
Like I said, it&#039;s been like this for weeks. It&#039;s not just me, the CS:GO forums and subreddit are littered with complaints, although it may be &#039;localised&#039; to Europe.
<p>
Valve (or at least, a Valve employee) <em>eventually</em>, after 5 or 6 weeks of continued problems, responded to this on an <a href='https://list.valvesoftware.com/pipermail/csgo_servers/2014-September/009610.html' target='_blank' ref='nofollow'>obscure mailing list</a>:<blockquote>
Hi all,<br/><br/>

The issue with sessions has been becoming a real problem with the growth of CS:GO user base. We are aware of the issue and are working on changing the core systems to scale better with the size of CS:GO community. Unfortunately this is not a quick rewrite, and there isn&#039;t an easy workaround that we can offer at the moment. We&#039;ll be sure to include a release note when the update resolving session issues is ready, but don&#039;t have an exact date to announce yet.<br/><br/>

Thanks,<br/>
-Vitaliy<br/>

</blockquote>
<p>
but this is a bit ridiculous. Scaling issues don&#039;t suddenly happen unless you have sudden unexpected growth (which CS hasn&#039;t); they are forseeable far in advance of becoming fatal problems. The idea that the matchmaking system is so complicated that it requires weeks/months of work to fix also seems questionable, and even if that were true, you <em>could</em> fix it in the short term by just throwing hardware resources at the problem. 
<p>
If you&#039;re thinking of buying CS:GO, don&#039;t. 
<p>
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